Julia and I have a new paper about the Digital Innovation Group out in Digital Studies. Took a while for this to make its way through the pipeline, but we still stand behind the ideas!
The computational turn in the humanities has precipitated the need for sustainable software development projects that are specifically focused on humanities research problems, and the need for graduate and undergraduate training models that address the trans-disciplinary nature of computational humanities research. In this paper, we describe one approach for addressing those two challenges simultaneously: an interdisciplinary research and development team called the Digital Innovation Group (DigInG). DigInG quickly and necessarily became an experiment in trans-disciplinary education at the interface of digital humanities and computer science. Not only does DigInG play an important role in developing a computational infrastructure for d/cHPS research, it also creates an environment for hands-on training for graduate and undergraduate students in computer science, biology, and history and philosophy of science. We discuss the rationale, benefits, and challenges of DigInG since its inception. Our primary objectives are to broaden the discussion about how digital and computational humanities programs are organized, and to suggest that software development and training in the digital humanities need not be conceived as independent activities.
Peirson, B. R. Erick, Damerow, J., Laubichler, M.. Software development & trans-disciplinary training at the interface of digital humanities and computer science. Digital Studies / Le champ numérique, North America, 0, mar. 2016. Available at: http://www.digitalstudies.org/ojs/index.php/digital_studies/article/view/296/411. Date accessed: 17 Nov. 2016.
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